Gamification model in a pedagogical university on the example of teaching mathematics

DOI: 10.15293/1812-9463.2103.12

УДК 378+37.0

Kovshova Yuliya Nikolayevna

Candidate of Pedagogical Sciences, Associate Professor, Department of Geometry and Methodology of Teaching Mathematics, Novosibirsk state pedagogical University, Novosibirsk. ORCID ID:

Sukhonosenko Marina Nikolayevna

Assistant Professor, Department of Geometry and Methodology of Teaching Mathematics, Novosibirsk state pedagogical University, Novosibirsk.


The purpose of the article is building model of the future teachers’ learning process gamification, its illustration with some results of the development and implementation of games in the practice of teaching mathematics in pedagogical university based on scientific and methodological foundations and on our own experience.

The article substantiates the relevance of research in this direction and formulates contradiction that leads to the problem of introducing gamification into the educational process of the university and the need to develop didactic and methodological materials. It presents this model in the form of scheme and detailed description, demonstrates the functioning of this model on specific examples of teaching mathematics to students of the Institute of Physical, Mathematical, Information and Economic Education of the Novosibirsk State Pedagogical University. The fragments of the developed games are given. According to the results of the study, it formulates the conclusions. It outline the prospects of work in the direction of using gamification in pedagogical university.

Keywords: gamification, pedagogical education, information and communication technologies, teaching mathematics, model, competence, digital educational environment, interactive learning, distance learning.



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